BIOGRAPHY
I am a Melbourne, Australia, based games music composer who specialises in composing for video games.
When composing for games I particularly enjoy blending sound design with traditional composition techniques as well as exploring the boundaries of organised chaos when crafting a sonic landscape.
Recently, I composed the music for the rogue like card game Ring of Pain. Currently I am providing additional music tracks for Command & Conquer: Tiberian Sun Rising, a full conversion modification for the original Command & Conquer 3: Tiberium Wars.