SOUND DESIGN REEL
GAMES MUSIC COMPOSER
I am a Melbourne based music composer and audio engineer with a particular focus on proving audio services to the video game industry.
Currently I am composing music for the rogue like card game Ring of Pain, developed by Twice Different, and providing additional music tracks for Command & Conquer: Tiberian Sun Rising, a full conversion modification for the original Command & Conquer 3: Tiberium Wars. Previously I worked with Goblin Hammer Games studio creating SFXs for their farming game Harvest Hands.
Email : firstname.lastname@example.org
Mob : 0408 008 871